Donnerstag, 1. September 2011

qw The Game 1.5.1 is here - for MeeGo and Symbian

Control the white ship to fill areas.
Last December, I started to work on a new game: qw ("cuvée"), an area filling game similar to Qix. Since the tech demo has been released, I've been working on a fancy QML menu, a balanced scoring system, nice rendering effects for enemies and the player's trail and obviously some more levels, which results in this new release, version 1.5.1, with 13 high-definition images that are waiting for you to get their colors back.

The game is now available from Ovi Store for N950 and N9 users, and also for Symbian devices - the advantage of the MeeGo version being that it has higher-resolution artwork (it fully utilizes the higher screen resolution) and sound effects (for some reason Qt Mobility's QML SoundEffect has its problems on Symbian). Both versions use the feedback motor of the device for feedback when you draw, fill or die.

Here's a gameplay video of the first 3 levels, so you can get a feeling of how the game plays:

1 Kommentar:

Anonym hat gesagt…

So when will you release the source code?